Read in this order
Start with First Session if you have not spent the three starting spins. Then roll a Grimoire, learn the crystal recipe, and only then chase Anti-Magic or Devil.
Beta caveat
Numbers come from launch-window recordings and roll-menu snapshots. The live Priest menu and the tower display override any percent on this site after a beta update.
Which Clover Time [BETA RELEASE] guides are published?
First Session: Chests, Spins, and Hage Quests
Open the starter chests, roll one Grimoire, spend the three starting spins, and clear the Hage quests without selling the materials you need later.
How to Roll a Grimoire
Spend one Mana Crystal at the Grimoire Tower, read the glow and the pity counters, and decide what to keep before you roll a third book.
Anti-Magic and the Devil Awakening
Anti-Magic is the 1-in-179 mythic book. Power unlocks the base moves, and the Devil race is required before the winged awakening replaces the kit.
Mana Crystals, Fishing, and the Hage Bench
Craft a Mana Crystal from 5 potatoes and 10 fragments at the Hage bench, and use Index milestones and Golden Marlin fish before you sell those materials.
Rerolls for Race, Class, and Trait
Spend spins at the Hage Priest or in Customize, keep Merchant and Fast Learner early, and recheck the live odds before you chase Devil or Sovereign.
Leveling, Quests, and EXP Bonuses
Repeat the early Hage quests, turn on the EXP titles you already own, and put Grimoire points into Power before you chase level 100.
Boss Routes and Early Weapons
Fight the Chain Bandit around level 20 on the tower road, then use only the later bosses whose quests or outfit drops are actually documented.
Broom Flight, Spawns, and Finral
Summon the broom with H, set a spawn crystal, and stop paying Finral's Yuls fee for trips you can already fly.
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